How to launch a new comic
So you’ve decided to start a webcomic. Or maybe you’re launching a new chapter in your ongoing webcomic. The question eventually arises: What’s the best way to launch? There’s a few things you should keep in mind to maximize this […] ↓ Read the rest of this article...Read more
ComicLab Ep 59 — The danger of “at all costs” success
Dave Kellett and Brad Guigar are talking comics! In this episode, the guys talk about the cartoonist from history that they would have most appreciated a chance to be tutored by. Then, Dave delivers an update on how Backerkit has been working out […] ↓ Read the rest of this article...Read more
Crisis Management for Creators
In a Surviving Creativity podcast a couple years ago, Scott Kurtz, Cory Casoni and I discussed how creator reaction to the Patreon service-fee announcement spiraled out of control — and had some pretty nasty consequences. During that conversation, we identified […] ↓ Read the rest of this article...Read more
Writing an ending
A good ending should fit with your beginning in some way. Remember to end strong: nothing’s worse than reading a good story that has an ending that makes you regret reading it!Read more
Is Patreon “Sustainable”?
Patreon CEO Jack Conte gave an interview to MSBC to talk about the future of his company. One clickbait headline later, and social media is abuzz with outrage. Some of it is understandable anxiety. And some of it is shortsighted. […] ↓ Read the rest of this article...Read more
ComicLab Ep 58: Kryptonite razors, hypnotic glasses and ennui
Dave Kellett and Brad Guigar are talking comics! In this episode, they point out that the Eisner Awards have changed their submission guidelines — and that’s great news for short-form webcartoonists! THEN they discuss a tweet by Nate Powell that has everyone talking. This Eisner-winning […] ↓ Read the rest of this article...Read more
|Time: 08/27/2007 08:15 PM EDT
Episode Notes: Brad Guigar, Dave Kellett, Kris Straub and Scott Kurtz outline their new weekly podcast about the ins-and-outs of making comics for the web.